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all layers that have at least one walkable tile must have a "walkable" custom property with value set to "true"

all tiles that are walkable must have a "walkable" property with value set to true

tiles may have a movement property, no movement property defaults to value of 1

layers that are not to be loaded at the start of the game (e.g layers with map updates) should have a "visible" custom property with value "false"

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